
#include<stdlib.h>
#include<stdio.h>
#include<SDL.h>
#include"constante.h"
void instruction(    SDL_Surface *ecran)

{int continuer=1;
    SDL_Rect position_image_instruction;
    SDL_Init(SDL_INIT_VIDEO);
    SDL_Surface *image_instruction;
    ecran=SDL_SetVideoMode(800,600,32,SDL_HWSURFACE);
    position_image_instruction.x=0;
    position_image_instruction.y=0;
    image_instruction=SDL_LoadBMP("instruction.bmp");
    while(continuer)
    SDL_BlitSurface(image_instruction,NULL,ecran,&position_image_instruction);


}
